On the speed of light and time.
What you are witnessing when you measure the speed of light is not the speed of light but the redraw speed of the simulative world you are observing.
Keep in mind that light is NOT a particle, but behaves like one ONLY under observation because of you, the observer’s influence.
Now take ‘C’ – the constant speed of light. When you measure how fast it moves between – for instance – say two mirrors, what you are actually doing is measuring how fast that redraw cycle is within a simulated world. So let’s say it hits mirror ‘a’ then it hit mirror ‘b’ a fraction of a fraction of a second later, what you’re actually measuring isn’t this fictitious particle called light and how fast it moves between mirrors. What you’re actually measuring is how fast the redraw of subsequent events are in a simulated world.
Knowing how much time it took to draw on mirror ‘a’ then draw on mirror ‘b’ –you should be able to derive a ‘cycles per second’ which can then provide you a pretty accurate ‘best guess’ speed (ie: Mhz, Ghz, Thz +) of the processor your world view is governed by.
Keep in mind that the visual processor / graphical processing Unit (Ie: GPU) is quite likely decoupled from the CPU, and runs in parallel to the CPU, so at best you’ll be able to figure out relative speed of the GPU and not necessarily the CPU.
You’re the math pros. You all figure it out. This should provide ammo for your holographic universe theories…
And with this, you should see pretty quickly that yes, Dorothy, you are in a Matrix or simulated world.